We believe that everyone has an imagination worth igniting. Liminal is a new UGC game for creating narrative action role-playing games with the vision of making the world a more creative place. By delivering a joyful creation experience, we aim to go beyond a niche audience of modders to usher in a new era of immersive storytelling. We are building for storytellers and adventurers with two intertwined game modes, a fun-to-create core loop paired with inherently social adventure gameplay.
Liminal is hiring experienced developers who want to partner with other passionate game makers to bring the joy of creation to players by defining a new paradigm for player creativity and are excited to do so in an enthusiastic, compassionate, high-empathy environment. We are a fully remote studio and work Pacific Time hours.
As a Senior Gameplay Engineer at Liminal, you will partner in the exploration and implementation of the core player experience for both Creation and Adventure modes, with an emphasis on the efficient development and iteration of design prototypes. In addition, as an experienced Unreal developer, you will set standards for the implementation of features in Unreal and invest in the engine-specific growth of the other developers at Liminal.
At Liminal, we believe that good ideas can come from anywhere. You will join a team of other low-ego Senior Engineers eager to learn from your experiences and will partner across disciplines in an environment where designers and artists will be enthusiastic about you contributing creatively to every aspect of the product.